Collector Zones dynamically manages in-game items within specified zones, handling their spawning, placement, and removal based on player interaction with these zones. The script defines zones where items can appear, randomly places items within these zones, and ensures items are properly interacted with through custom events. It also cleans up items when the resource stops, ensuring no leftover items remain in the game world. This functionality is particularly useful for creating immersive, interactive environments where players can find and interact with objects that appear differently each time they enter a zone, enhancing the gameplay experience with dynamic content.
Features
- Dynamic Item Placement: Items are randomly placed within specified zones, allowing for a unique experience each time a player enters a zone.
- Custom Events: Custom events are triggered when players interact with items, allowing for unique interactions and gameplay mechanics.
- Zone Management: Zones are defined and managed through the configuration, allowing for easy configuration and customization.
- Automatic Cleanup: Items are automatically removed when the resource stops, ensuring no leftover items remain in the game world.
What's Included
- Script: The script handles the rendering of items and interactions with the server.
- 75 Collectable custom props:
Each prop includes 3-4 different plant growing stages. This resource is intended to be used by experienced users and with farming scripts or standalone. No customer support for using models themselves is provided.
Models included
- Wheat (5 props) (5.5k polygons)
- Barley (1 prop, intended to be used with wheat stages) (900 polygons)
- Watermelon (4 props) (2k polygons)
- Tomato (4 props) (3.5k polygons)
- Sunflower (4 props) (3k polygons)
- Sugar beet (2 props, intended to be used with red beet stages) (600 polygons)
- Rice (4 props) (6k polygons)
- Red beet (4 props) (1.2k polygons)
- Radish (4 props) (1k polygons)
- Pumpkin (4 props) (2.4k polygons)
- Potato (4 props) (3k polygons)
- Pepper (4 props)(7k polygons)
- Onion (4 props) (2.3k polygons)
- Garlic (4 props) (2.3k polygons)
- Cucumber (4x props) (3.3k polygons)
- Corn (4x props) (3.3k polygons)
- Carrot (3x props) (700 polygons)
- Cabbage (3x props) (1.2k polygons)
Extra models included
- 1 General seed (1 prop) (100 polygons)
- 2 different size plant boxes (2 props) (400 polygons)
- 4 different size dirt patches (4 props) (1.4k polygons)
- 2 different watering stage models (2 props)(700 polygons)
Total polycount of all models together (75 models) is 53k polygons. Package size (~8mb).
More images collectible models: Images
Short preview of the models: Video overview
Script dependencies:
This resource is intended to be used by experienced users and with farming scripts or standalone. No support for the resource is provided. None of the assets are escrowed.